

cos I apparently like to be in a constant state of frustration or something. I just started Daz3d a month ago, Marvelous Designer 2 weeks ago and Blender 2 days ago. I also have outfits made in Marvelous Designer that I bring in as obj into my DAZ3D file, can I do the same in Blender?

Is it easier to just pose her in DAZ3D first then move her over or get her rig properly fitted in blender and pose her from there? (If I'm not animating, is FBX easier?)ĭo you guys import a generic genesis 8 model over to blender and sculpt/customize her there or do you do it first in DAZ3D? Do you use any of DAZ3D's textures in Blender? I've installed the Diffeomorphic add on and everything but am still having some troubles. I would like to ask all who uses DAZ3D models in Blender what their workflow is.
